The First Three Days

Home | OCARINA OF TIME | MAJORAS MASK

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The game opens with Link riding Epona, finally going after he has saved Hyrule. The Skull Kid sends his two fairies to go and wreak havoc, Epona rears and Link falls off, unconscious. The Skull Kid steals the Ocarina of Time before Link wakes up. Follow him into his hideout, where he uses the power of Majora's Mask to turn you into a Deku Shrub, the first of the three identities you will be able to assume throughout the game. He runs off, taking the Ocarina with him and one of the fairies. The second fairy, Tatyl, begs you to take her with you as a guide after her brother left her. You come out into the clock tower, where you will meet the traveling Happy Mask Salesman. He makes you a deal: if you can get the " thing that you lost" in the three days before he leaves, he will return you back to your normal self, and all he asks in return is that you get the Mask back for him. Since there is really nothing you can do before the third day, it is a good idea to explore the four sections of Clock Town: North, South, East and West. A few things you should do before the third day: 1) return the stray fairy to the Fairy's Fountain in North Clock Town, and she will reward you with magic power, to blow bubbles. 2) in North Clock Town you will meet the leader of the Bombers. Pop the balloon floating in the air with a bubble, and he will be so impressed he will offer to let you join the Bomber Society. First, you have to pass the test to get the Secret Code: find all four of the members as they hide all over clock town. After you have caught them all, they will reassemble in North Clock town and give you the Secret Code. The Bombers Hangout in West Clocktown leads you to the Astral Observatory. Talk to the Scarecrow to learn the two songs for controlling time. Gaze into the telescope at the moon, where you will see the Skull Kid. A moon's tear wil fall from the sky outside the observatory. Go outside and pick it up - you can trade it to the business shrub in South Clock Town, in return he will give you access to the deku flower he lives in.
The Final Five Minutes: At midnight, the carnival begins, and the door to the Clock Tower will open. Using the Deku Flower you bought, fly up to the platform and grab the heart piece on your way in. You will find the Skull Kid inside, taunting you. Knock the Ocarina out of his hands with a bubble, then run and grab it. Play the Song of Time to return to the first day, and meet with the Happy Mask Salesman. He will teach you the Song of Healing, which will return you to normal, and turn the Deku Shrub into a mask that you can assume at will. He is furious that you didn't get Majora's Mask back, but not really much you can do about that. The adventure begins...

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